Skip to main content
This page holds the guides for the API & DWProx configuration for Saturn’s GATEWAY doors line-up.
This is advanced. If you need any assistance feel free to reach out in community support.

API Commands

To access the API, you must use the API that is found in the model of the individual door. workspace[“GATEWAY™ by Saturn Solutions ”].DOORMODEL.API:Fire(“”) Commands:
  • API:Fire("open")
  • API:Fire("close")

Setting up DWProx

This was taken directly from the support channel within Saturn.
For Single Doors: Add the “DWProx” group into your door. By default, it’ll have a few folders and a Settings script. I’m using their latest version which includes a PaxtonNet2Cabinet, but yours may not and that’s okay.
I’ve chosen to put a DoorRelease button in the Buttons folder, and a PaxtonP50 reader in the Readers folder.

Inside the Settings script, you can find 3 functions: “Accepted”, “Return”, and “Denied”. Accepted runs when the reader is scanned and the key is valid, and return runs when the OpenTime has finished and the door must close. Denied is simply for when they key isn’t acepted.

Inside their respective functions, I have referred to the door’s API event, and fired it with “open” and “close” respectively.

Attached below are pictures of the Settings script, explorer and in-game to help you out.
Image
Image
Image
For double doors: The instructions are the same as above; except you need to refer to each individual door in the double door model. Attached below are pictures of the Settings script, explorer and in-game to help you out.
Image
Image
Image